#region Using Statements

using System;
using System.Collections.Generic;
using Microsoft.Xna.Framework;
using Microsoft.Xna.Framework.Audio;
using Microsoft.Xna.Framework.Content;
using Microsoft.Xna.Framework.Graphics;
using Microsoft.Xna.Framework.Input;
using Microsoft.Xna.Framework.Storage;

// Note:  Before you can build this file in a project, you must
//        add a reference to System.xml. To to this, right-click
//        on References in Solution Explorer and click Add Reference.
//        In the .NET pane, scroll down and select System.Xml.

// Additional Using Statments Needed for the Storage Functions.
using System.IO;
using System.Xml.Serialization;

#endregion

namespace GameFramework.StorageSystem
{
    [Serializable]
    public struct PlayerData
    {
    }
}
